MATTHEW 19  – THE REWARD OF FAITH

St Paul's Fellowship of the Secret

camel

And again I say to you, it is easier for a camel to go through the eye of a needle than for a rich man to enter the kingdom of God.”  When his disciples heard it, they were greatly astonished, saying, “who then can be saved?  But Jesus looked at them and said to them, “with men this is impossible, but with God all things are possible.” Then Peter answered and said to him, “see, we have left all and followed you. Therefore what shall we have?”  So Jesus said to them, “assuredly I say to you, that in the regeneration, when the son of man sits on the throne of his glory, you who have followed me will also sit on twelve thrones, judging the twelve tribes of Israel.  And everyone who has left houses or brothers or sisters or father or mother or wife…

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Dragon’s Crown Fiasco: Kotaku Really Needs To Stop Letting Teenage Boys Write Their Articles

GameBabble

Unless you’ve been living under a rock you have no doubt noticed the sudden escalation in discussion about sexism in videogames, the industry, and the community. In fact, according to Gamasutra, 2012 was “The year the discussion about equality in games began”.

No doubt you are also aware of Dragon’s Crown, the jawdroppingly gorgeous high definition, hand painted 2D brawler from Vanillaware most infamous for its chesty sorceress. Indeed it was only a matter of time before the two collided.

See, back when Dragon’s Crown was first announced, it was considered okay. We saw the over-the-top character designs and said “Wow those sure are over-the-top!” but continued to drool over the amazing game. It was the kind of thing that we always wanted but never thought could exist. Because, back in the 90s the beat ’em up genre vanished right as it was hitting it’s stride, stunting the…

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Why over sixty years of animation history still remains obscure

Such a well thought out article this needs to spread far and wide

Wave Motion Cannon

Amid Amidi, editor of the animation news site Cartoon Brew, once wrote that “certain aspects of Japanese cartoons […] turn me off, and surprisingly these elements remain consistent throughout all of the anime I’ve seen, whether it’s a cheaply-produced OAV or a classy Miyazaki production. Namely, it is the unappealing and cold nature of their character designs, and the general lack of dynamics and complexity in their personality animation. The death of animation is if you don’t find the characters believable because subsequently the value and effectiveness of the stories those characters are telling is diminished,” praying “that the next international animation fad will be more visually stimulating and appealing.” Amidi’s opinion isn’t an outlier; in reviewing Hayao Miyazaki’s films, esteemed historian Michael Barrier remarked that “Miyazaki’s human characters, typically for Japanese animation, are little more than ciphers, their appearance and their actions almost wholly dictated by formulas,” with Thad Komorowski…

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